Strange Dreams (Seeefi) Mac OS
Explore new gaming adventures, accessories, & merchandise on the Minecraft Official Site. Buy & download the game here, or check the site for the latest news. The storyline of Anna concerns an amnesiac man who dreams of a sawmill in the mountains near his town. He decides to go there to find out its connection to his missing memories and a woman named 'Anna' who seems to be calling out for him, and enters the house by solving puzzles in the garden.
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Anna | |
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Developer(s) | Dreampainters Software |
Publisher(s) | Kalypso Media |
Engine | Unity |
Platform(s) | Microsoft Windows, Mac OS X, Linux, Xbox 360, PlayStation 3 |
Release |
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Genre(s) | Puzzle game |
Mode(s) | Single-player |
Reveal the meaning behind strange dreams in this eerie Hidden Object encounter. All Reviews: Mixed (32) - 40% of the 32 user reviews for this game are positive.
Anna is a 2012 puzzle video game for Microsoft Windows,[1]Mac OS X[2] and Linux.
Free online american roulette practice. Narratively a psychological horror set in an abandoned sawmill nestled high in the Italian mountains,[3]Anna challenges the player to uncover horrific clues and use them to solve puzzles related to the player character's dark past. The player's behavior determines the mental health of the main character to change locations and unveil new secrets leading to different endings.
On 13 April 2013, the Extended Edition was released which added new environments, puzzles, a user interface, music, improved graphics, and a new character.[4][5]
Plot[edit]
The storyline of Anna concerns an amnesiac man who dreams of a sawmill in the mountains near his town.[6] He decides to go there to find out its connection to his missing memories and a woman named 'Anna' who seems to be calling out for him, and enters the house by solving puzzles in the garden. He becomes aware that the house is haunted after seeing several strange phenomena.
As the protagonist explores, he begins to hear voices belonging to himself and the eponymous Anna, among others. Through these voices and texts found throughout the sawmill, he discovers that he has had an obsessive history with an ancient deity named Anna that he had since forgotten. However, the plot is ambiguous from this point; one interpretation holds that in times of yore, Anna would lure men into worship, causing them to murder those close to them or starve themselves at the feet of her statue, and after she seduced the protagonist, he murdered his own wife and children for threatening his relationship with Anna. The other interpretation paints the protagonist as the villain, meeting a human avatar of Anna in the forest and falling in love with her. However, after she left because of his obsession with her and abusive personality, he sacrificed children to summon her again.
The game has three main endings; in an inversion of the norm, the more effort that is put into achieving an ending, the less optimistic the conclusion will be. In the first scenario, the protagonist concludes that Anna was burnt as a witch centuries ago and leaves the house, vowing never to return. In the second ending, the protagonist reminisces about Anna, realizes that he cannot live without her, and opens himself up to possession by her, joining the multitude of mannequins that are found throughout the house. In the third ending, the protagonist remembers killing his real wife after she defiled Anna's statue, and finds the statue, along with dolls of his children, in a small chamber. As the tunnel to the chamber caves in, he realizes that he will stay in the chamber forever, but he does not care because he has 'Anna' with him.
The plot is ambiguous due to the uncertainty of the protagonist as to whether or not the sawmill is real or merely a dream, as well as the strange phenomena that occur throughout the story and the vague and unconnected nature of the voices.
Development[edit]
Dreampainters, the development studio, based the story on legends from the Val D'Ayas region of Italy, particularly one about a sawmill where a lumberjack killed his family. Online casino pokerstars. They claimed that the game's focus was on mystery-solving and exploration, with the player being able to discover the plot at their own pace. One of Anna's particularly infamous features, the ability to pick up any object (no matter if it will be used later on in the game), was apparently based on the developers' hatred for adventure games and cartoons where the important objects were made more obvious to the viewer.
Anna would reportedly have a feature whereby the game would interpret the player's actions to try and scare them; for example, if a player focused on a particular object for too long, that object would appear more often. However, no such feature appeared in the game. Dreampainters also claimed that the extent of the protagonist's descent into madness would determine the ending, but the ending was actually determined by when the player decided to leave the sawmill.
Reception[edit]
Aggregator | Score |
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Metacritic | PC: 55/100[7] PC (Extended Edition): 75/100[8] |
Publication | Score |
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Adventure Gamers | [9] |
Destructoid | 3.1/10[10] |
IGN | 5.5/10[11] |
VideoGamer.com | 5/10[12] |
Anna received mixed reviews from critics. The graphics, story and sound were praised, but it was criticized for the obscurity of its narrative, complexity of its interface, and difficulty of its puzzles. The horror elements were both praised and criticized by different reviews; IGN said that the lack of death removed any sense of threat, while Zero Punctuation praised the horror but claimed the immersion was broken by the necessity of a walkthrough. It received a score of 55/100 on Metacritic.[7]
References[edit]
- ^'Anna - PC - Game Highlights'. IGN. Retrieved 11 October 2012.CS1 maint: discouraged parameter (link)
- ^'Anna's Mac version is out!'. Blogspot. 9 November 2012. Archived from the original on 12 November 2013. Retrieved 10 November 2012.CS1 maint: discouraged parameter (link)
- ^'It-alien Isolation: Anna's Sequel White Heaven'. Rock Paper Shotgun. 2016-03-28. Retrieved 2021-02-15.
- ^Conditt, Jessica (16 April 2013). 'Anna - Extended Edition improves UI, horror based on player feedback'. Joystiq. AOL. Archived from the original on 18 May 2013. Retrieved 19 June 2013.CS1 maint: discouraged parameter (link)
- ^'Anna - Extended Edition'. Steam. Valve. Retrieved 19 June 2013.CS1 maint: discouraged parameter (link)
- ^'Anna'. Dreampainters Software. Retrieved 2021-02-15.
- ^ ab'Anna for PC Reviews'. Metacritic. CBS Interactive. Retrieved 11 October 2012.CS1 maint: discouraged parameter (link)
- ^'Anna: Extended Edition for PC Reviews'. Metacritic. CBS Interactive. Retrieved 30 November 2019.CS1 maint: discouraged parameter (link)
- ^Smith, Katie (30 July 2012). 'Anna review'. Adventure Gamers. Retrieved 11 October 2012.CS1 maint: discouraged parameter (link)
- ^Green, Holly (3 August 2012). 'Review: Anna'. Destructoid. Retrieved 11 October 2012.CS1 maint: discouraged parameter (link)
- ^Gallegos, Anthony (24 July 2012). 'Anna Review'. IGN. Retrieved 11 October 2012.CS1 maint: discouraged parameter (link)
- ^Denby, Lewis (24 July 2012). 'Anna Review for PC'. VideoGamer.com. Retrieved 11 October 2012.CS1 maint: discouraged parameter (link)
External links[edit]
From Homestar Runner Wiki
Tangerine Dreams was The Cheat's iMac G3 computer. He used it to make Flash cartoons including The Cheat Theme Song, Everybody to the Limit, Main Page 15, and many more. It has also been used by Strong Bad, in lieu of the Tandy 400 due to its inoperability, to check his email in weird dream. In redesign, it was replaced with Monosodium Dreams.
Contents
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[edit] Known Installed Applications
Strange Dreams (seeefi) Mac Os X
- SB Email (email client w/ Dream Viewer)
- An Image-Editing Program
[edit] The Real Computer
The computer that appears in Labor Dabor appears to be a Tangerine iMac G3 (slot loading), possibly a DV or Special Edition, running Mac OS9. The computer featured either a 350, 400 or 500 MHz PowerPC G3 processor, supported up to 1 GB of ram, and contained a 6, 10, or 13 GB hard drive. The first slot loading iMacs were released October 4, 1999 and were offered in six colors, including Tangerine.
The logo on Tangerine Dreams (the same logo as on the Tandy 400)—a rainbow-colored star with a bite taken out of its side—is a play on the old Apple logo, a rainbow apple with a bite missing.
Strange Dreams (seeefi) Mac Os Download
The Tangerine Dreams' logo. | Tangerine Dreams appearing in puppet form in Labor Dabor | Tangerine Dreams appearing in Powered By The Cheat form | The virus'd Tangerine Dreams shown in Main Page 22. |
A shot of the entire Tangerine Dreams from huttah!. | Tangerine Dreams from the back. |
[edit] Fun Facts
[edit]Trivia
- The Fonts used for Tangerine Dreams are Chicago for the menu and Courier New for the email client.
- The name Tangerine Dreams comes from the page title of the email weird dream. While the computer is never directly referred to by this name within the Homestar Runner body of work, Mike Chapman indirectly confirmed that it is the computer's name in the DVD commentary for redesign.
- Tangerine Dream is the name of a German electronic music group and features in part of the song 'City Hall' by the band Tenacious D.
Strange Dreams (seeefi) Mac Os 11
[edit] Appearances
- Debut: Email i she be
- Email weird dream
- Email huttah!
- Email crazy cartoon